Radu Angelescu

ian. 03, 2016

dec. 29, 2015

Implementing a simple top down racing game ai controller

We have the procedural track, we have the ghysics car model, let’s make a simple top down racing AI! Above you can see me play with the basic AI (I am the red one that always ends up hitting the wall :) ) [Continue Reading..]

dec. 28, 2015

Top down racing car physics model using box2D

Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model. [Continue Reading..]

dec. 21, 2015

Procedural race track generation

Hey guys! This article is about implementing procedural generated, closed race tracks for my 2d top down racing game AI framework. [Continue Reading..]