Top down racing car physics model using box2D
Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model.
Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model.
I guess everybody knows what a polynomial is.
Polynomials are really cool and used all over the place in programming. Evaluating a polynomial is really important, so how should we do it?