C++

Implementing a simple top down racing game ai controller

Radu Angelescu

We have the procedural track , we have the ghysics car model, let’s make a simple top down racing AI! Above you can see me play with the basic AI (I am the red one that always ends up hitting the wall :) )

Top down racing car physics model using box2D

Radu Angelescu

Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model.