Top down racing car physics model using box2D
Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model.
Today’s article is about implementing a simple, easy configurable car model with the Box2D physics library. See above video of me playing with the new model.
Hey guys! This article is about implementing procedural generated, closed race tracks for my 2d top down racing game AI framework.